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Welcome back; your last visit was on May 24 2013, 01:38 AM
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Important Information Includes information on how to join, what's expected, and of course, the all-important rules and other information required to be read before you join Warden's Redemption.
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Feb 18 2012, 09:32 AM In: Credit where it's due By: Wilhelmina Spector |
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Soldier's Peak The seat of Warden power in Ferelden until Sophia Dryden's arrogance and treachery caused the Grey Wardens to be banished by King Arland. Now restored to its former glory, Soldier's Peak permits the Wardens a secluded location to scout potential recruits, and also is the official base of the Wardens in Ferelden,
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May 23 2012, 12:40 PM In: Where it begins... By: Xavier Ó Callanáin |
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Vigil's Keep The true seat of the Grey Wardens in Ferelden, the Vigil was granted to the Wardens in 9:30, after the Commander of the Grey ended the Blight, and saved Thedas the loss of many more soldiers. While the Vigil and the city of Amaranthine were both under fire from Darkspawn, the Commander chose to save the city, thereby earning the love of the Amaranthine denizens.
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Feb 13 2012, 06:48 PM In: An Elf? By: Guinevere Mac Tir |
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Denerim Denerim is the heart and soul of Ferelden. It was the city of King Calenhad, the birthplace of Andraste. As stubborn as a mabari, and as good to have on your side...
Or at least, according to Arl Eamon. And it's true. The largest city in Ferelden, Denerim boasts a nice selection of areas where the Wardens can relax, visit a prostitute (only at The Pearl!) get a drink, get robbed and visit Wade's Armoury. (Of course, it has been rumoured that his assistant Herren is actually a Desire Demon in disguise...)
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Kirkwall The largest city-state in the Free Marches, Kirkwall is heavily reliant upon its Templars to enforce and protect the city-state. The so-called Champion of Kirkwall, a woman and mage by the name of Marian Hawke, was able to stop the magi rebellion from going too far. She eventually disappeared, some years after being made Viscount, and nobody quite knows where she went. It is rumoured that she and Sebastian Vael are both missing together-- a plot of sorts that sprung up out of her disappearance.
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Weisshaupt Fortress The bastion of all Grey Wardens, Weisshaupt Fortress stands in the Anderfels as a home for all Wardens to return to. Far and foreign, the Anderfels are a cold and chilly climate, where the winters are cold and dark. Once the Griffon Eeries held the majestic creatures the Wardens were famed for-- they now stand in ruin.
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Orlais The heart and soul of Thedas's religious convictions, Orlais is home to the Divine and the Grand Cathedral. Very different to the rest of Thedas, Orlais also employs bards as spies, using them to play the game of Intrigue.
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Orzammar One of the last vestiges of the proud and sprawling dwarven empire. Once spreading as far beneath the ground, as the Tevinter Imperium did above, the dwarven kingdoms have been all but lost to the darkspawn.
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Kal Sharok The other Dwarven city still standing against the might of the Darkspawn, Kal Sharok has not forgiven Orzammar for abandoning them during the First Blight. Their city was once the capital of the vast Dwarven empire, and was not located in Ferelden, but rather between Orlais and the Anderfels.
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Kal'Hirol House Helmi of Orzammar have recently set out to recover and reclaim Kal'Hirol from the clutches of the Darkspawn since the death of The Mother. Now slowly winning back pockets of the thaig at a time, Kal'Hirol is very much an excavation site as well as a place that is ripe for adventurers.
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The Deep Roads Once the sprawling underground highways that connected the vast thaigs that made up the Dwarven Kingdom, it has been all but lost to the Darkspawn. It's where you can always find Darkspawn, and thus many Grey Wardens go to their Calling here, putting away as many Darkspawn as they can before finally succumbing to the Taint.
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Feb 26 2012, 03:53 PM In: Witch Hunt By: Wilhelmina Spector |
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