Our dragons aren't shiny. Our riders aren't always in touch with reality. Our alien menace isn't a mindless threat from the sky; it's crafty and predatory and it will hit you where it hurts. Welcome to Nightwatch Weyr. Try not to die.
Mutant dragons! It's official. Not only does Nightwatch have an abnormally high rate of hatching whites, but it seems red and black dragons are here to stay as well. Is it the Blight? Or is it some genetic oddity originating from the clutching greens? More importantly, will it ultimately benefit the weyr, or harm it?
Unrest in Weyr and Hold! - Continued dissatisfaction with the Weyrleadership, rationing in effect, frustrated Holdfolk grumbling at the heavy tithes...
Wher rescue! After search parties sent into the jungle by Nightwatch were assaulted - and not all of them returned - Wingleader C'ross has coordinated a daring expedition to nearby Edinnu Island, in hopes of finding and rescuing the lost whers and their handlers.
SUNNY SKIES, SLIGHT CHANCE OF APOCALYPSE
Fall is perhaps the most pleasant season at Nightwatch. The southern end of the island is entering a dry season (or, well, drier) and the humidity is no longer intolerable all the time, nor is the heat so stifling. The northern end of the island boasts temperatures that are pleasantly cool and crisp without ever quite reaching "too chilly". Occasional windy days require alertness from riders, but for the most part, the weather is almost enough to make you forget the eldritch horrors.