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 Mysteries of the Sith
hhunter6
Posted: Dec 10 2008, 10:48 PM


MOTS Project Lead


Group: Admin
Posts: 612
Member No.: 4
Joined: 22-November 08



We have been up and running for a few weeks now. Work has been progressing quite well with our small team so keep a look out in our progress section for updates about players, levels etc. Please feel free to comment and leave suggestions. wink.gif

MOTS Team smile.gif
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exonimus
Posted: Dec 13 2008, 05:42 PM


MOTS Project Lead


Group: Admin
Posts: 732
Member No.: 1
Joined: 21-November 08



Just a small update:

-I updated our moddb page with what we're working on atm
-shamus(DF2JKmod's coder) wrote an application to convert df2 maps to a format usable in jka. He's currently modifying it so we can use it as well. It doesn't convert anywhere near perfect, but it's a good start for us, structure-wise..

-furthermore: progress is going a bit slowly atm, because most of us have really busy weeks before the christmas holidays. Bare with us =)
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hhunter6
Posted: Jan 12 2009, 02:02 PM


MOTS Project Lead


Group: Admin
Posts: 612
Member No.: 4
Joined: 22-November 08



A small update for you.

We have gained a new member from the the original MOTS team(Late) who has started work on his menus. Thanks go to him for coming over and helping out.

Exonimus is knocking out work on level one with impressive progress. Also work on current models in progress are coming along nicely.

Keep an eye out for future updates smile.gif
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hhunter6
Posted: Feb 12 2009, 05:18 PM


MOTS Project Lead


Group: Admin
Posts: 612
Member No.: 4
Joined: 22-November 08



OK Update Time:

Levels 1 and 2 architecture are done. Added the details like textures, shaders, etc are now being worked on.

Altyr(screenshots are slightly dated,metal ceiling is gone)
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Asteroids crust
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Kyle, both republic officers, republic trooper, Sith statue 2(jerec) are completed.

Kyle:
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Republic officer
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Republic commander
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Sith statue(more recent screenshot to follow)
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The menus are almost completed with a few touch ups being added.

The grave tuskens, pirates, Sith statue 1(yun), and Abron are currently being worked on with a majority almost finished.

Please keep a look out for future updates wink.gif

regards,
MOTS Team

edit: edited by Exonimus to include some screenshots taken straight off the dev forums. Expect a menu video(late's been making great progress) and some more recent screenshots as soon as I get back from holiday(or earlier, if hhunter does it) Also, ayreon, if you can give us a recent screenshot of Jedi Sith statue #1, we'd be happy to include it in this update. Just PM hhunter or just update the topic.
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hhunter6
Posted: Mar 17 2009, 03:08 PM


MOTS Project Lead


Group: Admin
Posts: 612
Member No.: 4
Joined: 22-November 08



OK just an update, pretty small but an update non the less.

Levels 1 and 2 are done build wise. we are currently working to add textures, shaders scripts etc. The first seven rooms are currently being pre-alpha tested and bugfixed. There is some stuff that is currently being added to make it look better.

level 3 has been started by kungfupanda.

we have had a huge texture push and are making some incredible progress in that dept.

abron mar is almost complete with a few tweaks that need to be added.

the grave tusken is also being worked on by xuan.

the menu work has been finished as well.

In closing: we're planning to do a massive "all update" soon, with some preview videos etc, probably on moddb and FF.
Regards smile.gif
MOTS team
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hhunter6
Posted: May 29 2009, 06:15 PM


MOTS Project Lead


Group: Admin
Posts: 612
Member No.: 4
Joined: 22-November 08



In case no one has seen our
MODDB page, we have some updates for everyone to view. smile.gif Enjoy!!
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hhunter6
Posted: Oct 6 2009, 02:16 AM


MOTS Project Lead


Group: Admin
Posts: 612
Member No.: 4
Joined: 22-November 08



Just a little update for everyone. Work has been pretty slow from us due to our school schedules. However we have recreated 50% of the textures from the original game. work on the first 2 levels continues. we had a small set back with level 2 however we fixed the issue and have moved on. We will post some more screen shots soon. Thanks for your patience.
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hhunter6
Posted: Mar 23 2010, 09:08 PM


MOTS Project Lead


Group: Admin
Posts: 612
Member No.: 4
Joined: 22-November 08



PT. 1
Well its been some time since we did an update. work has been slow but progressing none-the-less here are some screens of the progress being made

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I also have been working on the MOTS Kyle skin. Here's an image of him we can also show the public if you want.

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New Pistol Animation by katanamaru
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hhunter6
Posted: Mar 23 2010, 09:09 PM


MOTS Project Lead


Group: Admin
Posts: 612
Member No.: 4
Joined: 22-November 08



Pt. 2
And early work on the Asteroid Core.

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hhunter6
Posted: Aug 10 2010, 10:50 PM


MOTS Project Lead


Group: Admin
Posts: 612
Member No.: 4
Joined: 22-November 08



Just to let everyone know we are still progressing slowly. Schedules have been hectic and with the summer, we have work has taken a hit. Never the less we are still pressing on.
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hhunter6
Posted: Oct 13 2011, 01:24 AM


MOTS Project Lead


Group: Admin
Posts: 612
Member No.: 4
Joined: 22-November 08



So work has been slow I admit this freely. However With a long break mapping has resumed and will continue. There is also some other plans in the works but more on this will be released later.
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