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"Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's first law of Equivalent Exchange. In those days,we really believed that to be the world's one, and only truth."

Amestris is a Unitary State, with a Parliamentary Republic type of Government. The Head of State is the Commander-in-Chief of the Military who holds the title of "Führer" and who concentrates the ranks of Head of State and Head of Government.






 
watch it BURN ! latest news: CREDITS.
Welcome back; your last visit was on May 24 2013, 05:15 AM
Forum Topics Replies Last Post Info
INFORMATION.
Welcome to watch it BURN !
We hope that you enjoy your stay here. To fully understand what we're all about, we ask that you read the rules and plot and all that snazzy stuff.

6 6 Feb 28 2012, 03:45 AM
In: Last PostCREDITS.
By: RAV
EVENT PLANNING.
Site wide events and such will be discussed here. Your own privately made events may be discussed in here as well. Suggestions for events are always welcomed.

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ANNOUNCEMENTS.
Anything that is new, or needs to be announced will be right in this little forum. This is where the admins will announce any new changes, notifications, happenings and rules. Make sure to check it regulalry, they always have important things to say!

1 0 Feb 27 2012, 08:28 AM
In: Last PostCUT THE RED TAPE!
By: RAV
APPLICATIONS.
This is where you post your applications! If you are not finished with yours, post it in incomplete. Please, please, remember to post it with LASTNAME, firstname.




4 1 Feb 29 2012, 12:45 PM
In: Last PostGREED
By: GREED
 

Forum Topics Replies Last Post Info
HEROES AND MONSTERS
Holy hand grenades! If you've been accepted, your application goes in here. You are officially allowed to roleplay here at HUSH, HUSH. DO NOT POST YOUR APPLICATIONS HERE.




3 1 Mar 2 2012, 10:25 PM
In: Last PostMUSTANG, roy
By: RAV
PLOTTING.
This is where your official plotting goes. Before posting in anyones thread, remember to ask them first. Also, make sure they are nice and pretty, and don't muck up the cleanliness of the board. White pages is a great place to start, maybe even make your own. This is not mandatory, still, I don't want my head bitten off by plot-page crazies. So here they are.

1 6 Mar 5 2012, 11:04 PM
In: Last Postwatch it b u r n
By: ROY MUSTANG
WANTED ADS.
If you want to request a character or just want to pre-plot relationships, it all goes in here. This is the perfect place to get those plots we all love a'rollin.

1 0 Feb 29 2012, 02:56 AM
In: Last PostI'LL SEEK YOU OUT!
By: RIZA HAWKEYE
CORRESPONDENCE.
This is where you can communicate your character with others through letters and phone calls.

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JOURNALS AND PHOTO ALBUMS.
Our characters deepest desires and darkest secrets can be kept in their journals. Maybe they want to let off steam, or rant to the blank pages of starving journals? OR m,maybe they wanna reminisce with their scrapbooks and photo galleries? Either way, it can all be located in here.

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CENTRAL CITY.
The bustling capital of the country and seat of power of King Bradley. From here, Central Command also runs the political affairs of the nation. Central is the seat of government in Amestris. The National Central Library, Central Command, the 5 National Laboratories, and Amestris' Parliament are all located in Central. Aside from its symbol as a military headquarters, Central is also a bustling metropolis and arguably Amestris' largest city, complete with nearly everything Amestrian society has to offer as well as a lasting and rarely disturbed sense of peace created by its proximity to the government's imposing presence.
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EAST CITY.
Located in a backwater region near the desert, East City is the home base of Colonel Roy Mustang and his entire outfit. It's reasonably close to Reole and Resembool, making it a sort of central hub for some of Ed and Al's adventures. Though considered by many as a "backwater" place with little future, East City boasts what is recognized as Amestris' strongest offensive force. Having the closest proximity to Ishval, the Eastern Military was the main bulk of the Ishvalan civil wars; experiencing its soldiers considerably. Much like the northern Briggs' soldiers share a special bond with their leader, East forces hold Lieutenant General Grumman in very high regards.

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SOUTH CITY.
Currently at war with the bordering nation of Aerugo. South City is the main military hub and cultural center for the southern region of Amestris. Located to the south of Dublith, it is a place famous for its sightseeing and tourist attractions, making it a popular stop for traveling foreigners and the like.

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WEST CITY.
West City is a city in the western region of Amestris and serves as the military command headquarters for the area. Though little is known about West City and the area under its jurisdiction what is known is that West HQ's forces are frequently in direct conflict with the neighboring country of Creta over the location of the national border. Western military forces are also said to have an impressive number of troops, all adept in guerrilla warfare.

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NORTH CITY.
North City is a city in the Northern region of Amestris and serves as the State Military command center for the area. Located to the south of the Briggs Mountain Range, North City is a picturesque town blanketed in snow for much of the year, belying the fact that the sinister dealings of Central Command have taken deep roots there. As the crucial Fort Briggs is rather difficult to achieve by normal means of transportation, military personnel attempting to make contact with the fort must first stop at North HQ and either take the main road on foot or await official escort from Briggs itself.

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FORT BRIGGS.
Briggs is the infamous mountain range located at the northernmost point of Amestris' northern region. Due to its immense height and breadth, the mountains of Briggs serve as a natural barrier along the border between Amestris and its neighboring country, Drachma. This merciless chain of peaks is also home to and namesake of one of the Amestrian State Military's most distinguished garrisons, "Fort Briggs". Due to its northern climate and mountain altitude, the Briggs mountains in the northern region are snowy year-round, creating a landscape that is described by some as consisting entirely of black and white, but in the winter especially, the already fickle temperatures fall well below zero into frostbite-inducing or hypothermic territory and terrible blizzards roll in frequently without warning. With conditions like these, human habitation is clearly impossible - at least in normal or extended terms - but the frigid sierra is not entirely devoid of life. While flora appears sparse, some species of coniferous evergreens thrive in abundance in the low-to-mid altitudes and the Briggs ecosystem is home to several animal species as well - including eagles, small rabbits, mountain deer, wolves and Briggs Mountain grizzly bears, which are nationally infamous for standing roughly three meters tall on their hind legs.

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LIOR.
The State Military's lack of oversight in Lior, combined with the strong religious sense of the citizens (in this sense Lior is similar to Ishbal), made it possible for an ambitious man named Father Cornello to institute a sort of theocratic government with himself as the unquestioned ruler. Fashioning himself as a prophet of Leto, the solar god of Lior, and as a miracle worker, Cornello promised riches and everlasting life, even resurrection of dead loved ones, for those who followed him. Envy, a shapeshifting Homunculus, impersonated Cornello and took his place, claiming that the Cornello that had just been deposed was an impostor and that he was the true prophet. Cornello's followers were now divided. Some, like Rosé, refused to believe that God's purpose for humans was to turn them into an army of fanatics. Others believed in the false Cornello, remaining loyal to him. Civil war engulfed the city.

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RESEMBOOL.
Resembool is a rural town in the southeastern region of Amestris on the banks of the Rain River. Though small and relatively isolated, Resembool is well known in the region as a sheep-farming town and chiefly exports wool to be used in the manufacture of military uniforms. As such, the town had begun to grow in size due to its various successes, but in 1907, during the Ishbal Civil War, Ishbalan terrorists attacked Resembool with explosives due to its military connections and reportedly destroyed everything for several blocks surrounding the train station. The station was rebuilt and Resembool was able to get back on its feet, but its growth was stunted by the attack and has since remained a small town. Each year, Resembool holds a large Sheep Festival to celebrate the start of Spring.

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DUBLITH.
Dublith is the town where Izumi Curtis lives and works. It is located in the center of the southern region of Amestris and like most of the south, boasts relatively high temperatures. Dublith's main tourist attraction is Kauroy Lake, in the middle of which is Yock Island, the place where Edward and Alphonse learned the meaning behind the alchemical concept All Is One, One Is All after a month of survival training.

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DRACHMA.
Amestris' neighbor in the north, recently signed a non-aggression pact with the nation, though relations are strained at best. However, the two countries are separated by the Briggs Mountain Range, which helps the two countries in hindering another full-scale engagement, due to the fact travel across the mountains is dangerous, which makes it hard and risky to wage a war over them.

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AREUGO.
Aerugo is a nation that borders Amestris to the south and continually engages in territorial skirmishes between the two countries. Notably, Aerugo involved itself in the Ishbal Civil War by providing Ishbalan soldiers with small arms whose model numbers had been effaced. But when Ishvalan refugees implored Aerugo to grant them sanctuary from the massacre, the Aerugonian government balked at assisting them and disavowed all knowledge of smuggling in weapons. It is currently involved in a war with Amestris. Aerugo is apparently run by a monarchial government, as it has a royal family.

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CRETA.
Amestris' neighbor in the west has strained relations with the nation. Due to Creta's internal problems and descentralization, Amestris has been able to acquire some regions and cities, though most of them do not accept Amestris domain willingly. Amestrian eastern boarders have some particular "hot spots" under dispute, such as Pendleton, although Creta is not openly at war against Amestris.

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THE PAST.
Have a thread thats taken place a while back? Post it in here. Perhaps a memory, traumatic incident, past fling? etc. Always a good way to get a glimpse into your characters past, and really understand what exactly, they are all about.

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ALTERNATE TIMELINES.
This is where you can thread about what could have been. Maybe if your charter had made a choice, or said something differently. Maybe you and someone would like to thread your characters relationship to see what it may be, or could have been?

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QUESTIONS AND SUGGESTIONS.
This is also guest friendly, because we all want your suggestions! What can we make better, what bothers you? What do we need to add, etc. I want both your advice and ideas! You will be credited with anything you come up with, and loved forever.

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OOC CHAT.
Anything can go in here, spamming to your heart's delight. Links to games, articles you've read, poems, art, etc. EVERYTHING. Including graphic requesting and the such. All in here, in this convenient little forum. Yay ^^

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FUN AND GAMES.
Well, every forum has one, you know how it works. Every game is welcome. They're awesome to play when your otherwise muse-less. Come one, come all, and share the magnificence that is forum games.

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THE CEMETERY.
All dead threads, topics and bios are moved to. PM Rav to have your threads moved here!

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ADVERTISING.
Guest friendly! Please post your ads in the correct forum.

redcarpet&&rebellion. one breath
91 5 Aug 8 2012, 08:58 PM
In: Last PostWhat You've Become [JCINK]
By: WYB Ari
 

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