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 RPG recruitment and OOC, The Eye of Sotek
daelrog
Posted: Nov 13 2009, 08:03 PM


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I think it's good except to add +5 to Bastien's strength due to his upgrade.

EDIT: Oh yeah, and take suave away as well, as Bastien chose Warrior Born instead.

This post has been edited by daelrog on Nov 14 2009, 01:00 AM


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-Sentinel-
Posted: Nov 13 2009, 09:08 PM


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QUOTE (daelrog @ Nov 13 2009, 03:03 PM)
I think it's good except to add +5 to Bastien's strength due to his upgrade.

...ah, of course. Done.

I will try to start the RPG this weekend, but I guarantee nothing.


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Prince Asuryan
Posted: Nov 14 2009, 05:54 PM


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If you need any help, let me know - I have university essays to out off.


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-Sentinel-
Posted: Nov 14 2009, 11:42 PM


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Here we go!


I don't really have the time or inspiration for a long expository post, so please forgive me if I do a bit of infodump.


The NPCs of the expedition are:

Zuqini, a veteran Skink scout who knows the jungle better than just about anyone else and acts as a guide and unofficial leader for the expedition. Deadly with a javelin.
Hu'izit, young scout, one of Zuqini's two companions (the other being Plix'Plox).
Alfred, old but tough-as-nails boatman with a rundown barge and an ancient blunderbuss.
Bert, a bulky, hairy, fur-clad woodsman who looks more like a bear than a man. Armed with a huge axe.
Steffen, a convicted criminal who was offered a place in the expedition. Smelly and unshaven, he wears filthy rags and has an eyepatch over his right eye.
Holga, a surly old woman, the healer and herbalist of the expedition.

You can of course learn more about them by talking with them.


Currently all the PCs are aboard the barge, except Plix'Plox who is scouting along the river.


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avatar of khaine
Posted: Nov 15 2009, 11:00 AM


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sentinel, how does my magic work?
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-Sentinel-
Posted: Nov 15 2009, 02:48 PM


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QUOTE (avatar of khaine @ Nov 15 2009, 06:00 AM)
sentinel, how does my magic work?

Aaaah, magic! Yes, forgive me, I keep forgetting most of you don't have the book.


No characteristic test is required to cast a spell, only a casting roll (much like in Warhammer Fantasy Battle). The casting roll is made with a number of D10's up to your Magic characteristic (1, in your case). Right now you have only the spells of Petty Magic, rather weak but with a low casting number.

They are as follows.

[Edit: Spells deleted, I'll PM them to you instead. Wizards do not share their arcane secrets.]


There are plenty of other rules like Channelling tests, ingredients, Tzeentch's Curse and automatic failure, but let me deal with those. My general piece of advice for the novice spellcaster: Magic Is Not A Toy.






Daelrog, somehow your character's missing eye sneaked under my radar... Just so you know, missing an eye in WFRP causes a -20 penalty to Ballistic Skill and sight-reliant characteristic tests. So here are your options:

1. Either you accept the full penalties,
2. You choose to have two functional eyes,
3. Or we find a middle ground (the eye is not blind, merely immobilized in its socket) and the penalty is reduced to -10.

This post has been edited by -Sentinel- on Nov 15 2009, 02:56 PM


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daelrog
Posted: Nov 15 2009, 05:12 PM


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Hmm... tough call. I'd normally go with door #1, but considering that would leave him with BS 6 (which I would assume is pretty bad), option 3 seems like it can still keep with the spirit of giving my character a disadvantage without making him legally blind. How about keep the eye immobilized and make it -10BS, but also he still needs to take the characteristic tests?

This post has been edited by daelrog on Nov 15 2009, 05:16 PM


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avatar of khaine
Posted: Nov 21 2009, 12:51 PM


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wait, do our characters know or not about what we're doing?

This post has been edited by avatar of khaine on Nov 21 2009, 12:55 PM
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daelrog
Posted: Nov 21 2009, 02:52 PM


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Although I'll let Sentinel say for sure, I think they have te general idea. Suffice to say, my character is lying, and lying poorly. (Unless the characters really don't know, in which case his words still stand.)


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-Sentinel-
Posted: Nov 21 2009, 04:02 PM


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QUOTE (avatar of khaine @ Nov 21 2009, 07:51 AM)
wait, do our characters know or not about what we're doing?

Yes, they do. They were hired very quickly, but Zuqini filled them in about the matter at hand and the objective of the expedition. They don't know much more though, except that they're going to some crater lake to find some plant.

I really should have written a better introduction... unsure.gif


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Slann Lord Chilipepa
Posted: Nov 21 2009, 04:54 PM


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I assumed that Thorgil knew. He's lying 'cos he figures that "I'm just following orders from some Lizardmen" will go down better with the Saurii than "I'm doing this and it's very important, do you see?"


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It was an intelligence that had already been long basted in guile and marinated in cunning by the time a group of almost-monkeys were wondering whether standing on two legs was a good career move. It wasn't an intelligence that had any truck with, or even understood, the arts of diplomacy.

It wouldn't play with you, or ask you riddles. But it understood all about arrogance and power and cruelty and if it could possibly manage it, it would burn your head off.


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Slann Lord Chilipepa
Posted: Nov 21 2009, 08:37 PM


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...Gebhard doesn't like Thorgil's plans, I see. angry.gif


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It was an intelligence that had already been long basted in guile and marinated in cunning by the time a group of almost-monkeys were wondering whether standing on two legs was a good career move. It wasn't an intelligence that had any truck with, or even understood, the arts of diplomacy.

It wouldn't play with you, or ask you riddles. But it understood all about arrogance and power and cruelty and if it could possibly manage it, it would burn your head off.


- Terry Pratchett
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Prince Asuryan
Posted: Nov 21 2009, 10:30 PM


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'We're all gonna die...'

E-Cookie for people who get the film this is from


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Swordsalot
Posted: Nov 21 2009, 11:51 PM


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Basically any movie? tongue.gif

Red Vs Blue says it many times.

BTW: love pissing off the saurii.
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Prince Asuryan
Posted: Nov 22 2009, 12:33 AM


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It's Pixar I'm thinking of.


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avatar of khaine
Posted: Nov 22 2009, 09:04 AM


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QUOTE (Prince Asuryan @ Nov 22 2009, 12:33 AM)
It's Pixar I'm thinking of.

Bug's life?

Gebhard's kind of new to this type of thing.

"Gibbering"? I resent that.

This post has been edited by avatar of khaine on Nov 22 2009, 09:09 AM
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daelrog
Posted: Nov 23 2009, 12:49 AM


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@Asuryan: I believe the line is said in The Incredibles

@Avatar: I don't know, 'gibbering' sounds about right as to what a grizzled mariner would think about the situation. Perhaps not the most correct term, but one that fits Sovedor's character. Of course, right now I think Gebhard has to worry that now he's the team fally guy until he can redeem himself, or someone does something worse.


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Prince Asuryan
Posted: Nov 23 2009, 10:41 PM


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Out of interest, who's in command of the expedition if the doctor isn't present?


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Life is short. If you don't stop to look around, you might miss it.

The Assassin's Guild has arrived - http://z13.invisionfree.com/Rezephua/index.php?showtopic=343
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-Sentinel-
Posted: Nov 24 2009, 02:38 AM


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QUOTE (Prince Asuryan @ Nov 23 2009, 05:41 PM)
Out of interest, who's in command of the expedition if the doctor isn't present?

...I honestly don't know.

Zuqini was supposed to be no more than a guide, but since he's the one you rely on to survive in the Lustrian jungle and find the antidote, he also acts as an unofficial leader. He doesn't really have that much authority though. Being a Lizardman, with the strong sense of duty that this entails, he takes for granted that the New Ones of the expedition will spontaneously do their respective tasks for the good of the whole team.

Right now, he's quite content to let Bert give orders.


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