| · Portal |
Help
Search
Members
Calendar
|
| Welcome Guest ( Log In | Register ) | Resend Validation Email |
| Pages: (32) « First ... 30 31 [32] ( Go to first unread post ) | ![]() ![]() ![]() |
| HeroPietro |
Posted: Oct 21 2012, 03:17 AM
|
![]() Sun Bro Group: Members Posts: 151 Member No.: 372 Joined: 20-May 12 |
I think SCP 682 appearence (scripted) should be something like the worm in Penumbra, because that was intense, awesome and scary at the same time!
http://www.youtube.com/watch?v=hCtMppottOs |
| spartan322 |
Posted: Oct 21 2012, 08:59 AM
|
||
![]() Lord Spartan the Mighty Badass Soldier of Awesomeness Group: Members Posts: 1,431 Member No.: 573 Joined: 12-June 12 |
Your SCP-023 idea is useless, sorry, but its true. I don't think that anyone would care if the family of the character died, what people care are the SCPs that attack you directly. SCP-053, well, it says ten minutes, and no one would stare at her for ten minutes, only trying to do it porpously. If you did that, then the rest would be pretty much a cutscene since you wouldn't be in control. |
||
| Capy |
Posted: Oct 21 2012, 03:14 PM
|
|
Professional SCP-173 Hugger Group: Members Posts: 373 Member No.: 939 Joined: 5-August 12 |
it would be hard to add a dying-family element to the game.
|
| MrJPenguin1 |
Posted: Oct 21 2012, 03:26 PM
|
||||
|
Advanced Member Group: Members Posts: 63 Member No.: 1,180 Joined: 17-October 12 |
Well, I could understand 023. No-one really cares about the Class-D's emotions... But with 053, maybe it could be like you being stuck in a room with her, and you are very close to her and you have to escape via a puzzle unless you want to die. Maybe something like that. |
||||
| CrtlAltDoom |
Posted: Oct 25 2012, 10:58 PM
|
![]() Newbie Group: Members Posts: 1 Member No.: 1,203 Joined: 25-October 12 |
I like what you have here, and especially agree with your choice of not including SCP-087.
I have a few suggestions for possible SCPs that could be included in a future update SCP-013: This could be similar to 420-J, but, when used would cause the player to see glimpses of the "Blue Lady." It could be very similar to 513,for example. SCP-241: This wouldn't really require a ton of work, but you could have the book get progressively more disturbing as the player reads through it. SCP-261: Another one that could be mildly amusing, the player would activate it and be given a random food item, like a bag of chips or Red Bull SCP-339: This could have some interesting gameplay mechanics, where the player would need to slowly work their way around it without causing too much noise. SCP-008: You could use this as a random event, such as the player wandering into the lab containing it and becoming infected. They would then need to find SCP-500 to cure themselves or die. SCP-500: This would essentially be a cure-all for any ailments that the player receives, such as becoming infected with SCP-008 SCP-732: You could make this rather funny, with documents on say, computers becoming infected and turning into &^$%^^LOLOLOOLOL^%$^# SCP-882: This could be similar to 895, in that it drives the player character insane if they stand around it too long So, yeah, I think those could make for some cool SCPs for Containment Breach. |
| MrJPenguin1 |
Posted: Oct 26 2012, 11:18 PM
|
||
|
Advanced Member Group: Members Posts: 63 Member No.: 1,180 Joined: 17-October 12 |
SCP-013: I really don't think this would go, because you have to smoke the cigarette to get these effects, and players wouldn't really want to smoke it unless they like "jumpscares". SCP-241: Like with 013, the player wouldn't keep on reading until the anomalous properties appear unless they're really curious. It would be interesting though. SCP-261: I agree, but it would take a lot of work to make a variety of different food snacks, but this could be added in updates so... good idea! SCP-339: Good idea too, it would give more reason for Reg to add a sneak feature and it would add to the containment breach, but one question, would it bee an idly moving SCP or would it be in a set area? SCP-008: Would it be scripted or in a random lab at a time where you need to escape the lab in a certain amount of time? Though yeah it would give SCP-500 a good use, it could also be used if you got poisoned by something that came out from SCP 261 or 294 if they get added. SCP-732: Comedic relief is always funny in a life-threatening containment breach! SCP-882: Well, this could work but you'd need to stand around it for a while before it kills you, maybe like you're stuck in a room with it and you need to escape via a puzzle? |
||
| Soulzarath |
Posted: Oct 30 2012, 07:25 PM
|
|
Advanced Member Group: Members Posts: 92 Member No.: 1,023 Joined: 27-August 12 |
Honestly too many SCP's is just ridiculous and too much work. It'll be adding way to much mb to the game & I'd prefer a simple & not so complex game.
|
| spartan322 |
Posted: Oct 30 2012, 08:13 PM
|
||
![]() Lord Spartan the Mighty Badass Soldier of Awesomeness Group: Members Posts: 1,431 Member No.: 573 Joined: 12-June 12 |
I agree. One of the beauties of the game is its simplitcity, yet it is still a "compleet" game, if you understand me. Adding too many SCP that aren't nesessary, just ruins it. Although, a few "small" SCPs are ok. Things that don't interfere with the game too much. (the butt ghost, peripheral jumper, etc...) |
||
| PeterHat |
Posted: Nov 1 2012, 03:58 PM
|
||||
![]() Member Group: Members Posts: 15 Member No.: 1,206 Joined: 27-October 12 |
If you read the SCP-013 article, it tells nothing about "jumpscares", maybe change the sound effects of the player to female, that would be interesting. |
||||
| Peanut Head the Statue |
Posted: Nov 2 2012, 01:18 PM
|
||
|
"I say!" Group: Moderator Posts: 799 Member No.: 560 Joined: 11-June 12 |
Yeah, if you've read it, you should know you don't 'see' glimpses of the blue lady. You become her. I think becoming the Blue Lady is an otherwise useless feature though, I don't see what advantages you could gain becoming her. |
||
| MrJPenguin1 |
Posted: Nov 3 2012, 11:15 PM
|
||||
|
Advanced Member Group: Members Posts: 63 Member No.: 1,180 Joined: 17-October 12 |
That was kinda my point you know? Heh heh... (Obviously not) |
||||

Pages: (32) « First ... 30 31 [32] |
![]() ![]() ![]() |