A Digimon BBS RPG

Join the millions that use us for their forum communities. Create your own forum today.
InvisionFree - Free Forum Hosting
Welcome to Last Link: Digital Transmission. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Name:   Password:


Current Digiworld Time:

 

 Card List, Mostly Power Blasts
Ebonwumon
Posted: Dec 30 2008, 05:00 AM


Administrator


Group: Admin
Posts: 13
Member No.: 1
Joined: 2-December 08



PLEASE NOTE: THESE CARDS STILL NEED TO BE TRANSLATED INTO A FORM THAT'S USABLE IN BATTLE. SO THEY ARE NOT READY.

QUOTE
Name: Red Powerbean
Rarity: Common
Effect: Increases the target Vaccine-type digimon's attacks' damage by 10 points for three turns.

Name: Red Herb
Rarity: Common
Effect: Changes the target digimon to a Vaccine type.

Name: Green Powerbean
Rarity: Common
Effect: Increases the target Data-type digimon's attacks' damage by 10 points for three turns.

Name: Green Herb
Rarity: Common
Effect: Changes the target digimon to a Data type

Name: Yellow Powerbean
Rarity: Common
Effect: Increases the target Virus-type digimon's attacks' damage by 10 points for three turns.

Name: Yellow Herb
Rarity: Common
Effect: Changes a target digimon to Virus type

Name: Metal Power
Rarity: Common
Effect: Prevents up to 30 points of damage from affecting the target digimon and changes them to a Metal type until the card's effect is spent.

Name: Recharge Vitamin B
Rarity: Common
Effect: Restores 1/10 of the target Digimon's max Health.

Name: Hyper Speed
Rarity: Common
Effect: Increases the target digimon's Speed by 10 points.

Name: White Wings
Rarity: Common
Effect: Grants a digimon the ability of Flight for three turns.

Name: Aqua Gills
Rarity: Common
Effect: Grants a digimon the ability to Swim and breathe under water


QUOTE
Name: Refill Plug-In Q
Rarity: Uncommon
Effect: Restores 30 Stamina to the target digimon.

Name: Refill Plug-In R
Rarity: Uncommon
Effect: Restores 10 Stanima each turn for 5 turns.

Name: Bomb Dive
Rarity: Uncommon
Allows the target flying or gliding-capable digimon to perform a special attack:
Attack Name: Bomb Dive
Type: Special
Power: 1/12 Strength
Special: If the target of the attack was on the ground when struck, their speed is reduced by 1/10 for three turns.
Description: A flying digimon under the influence of this card will soar into the sky then propelle themself straight down onto an enemy. If the enemy was rooted, their legs will absorb al of the shock and become the most heavily damaged.
Cost: 20

Name: Depth Charge
Rarity: Uncommon
Allows the target digimon, if underwater, to perform a special attack:
Attack Name:
Type: Special
Power: 1/12 Special
Special: If the target of the attack was underwater when struck, their ability to dodge attacks will be hampered for 3 turns.
Description: A digimon under the influence of this card is able to produce depth charges. The charges then sit in the water, waiting to explode on contact. When they do strike, the bang is so loud that the inner ear is ruptured and balance becomes near impossible.
Cost: 20

Name: Option Eater
Rarity: Uncommon
With your next attack, landing an attack on the the opponent will neutralize the last two cards, other than digivolutions, that they activated.

Name: Goliath
Rarity: Uncommon
Effect: Increases the target digimon's Strength by 25 points.

Name: Drill Claw 6
Rarity: Uncommon
Effect: Increases the target digimon's Strength by 15 and grants themthe ability to Dig under ground.


QUOTE
Name: Alias
Rarity: Rare
Effect: If the target digimon is Ultimate level or higher and about to receive a fatal blow, the digimon will instead revert to its Rookie level with ten percent of its Health and Stamina intact. If the tamer wishes, they can forfeit the match at this time with their digimon remaining in the Rookie form.

Name: Wargreymon's Braveshield
Rarity: Rare
Effect: Defends the target Digimon from one Ultimate/Mega level attack or up to 300 points of damage (which ever comes second).

Name: Refill Plug-In Z
Rarity: Rare
Effect: Restores 120 Stanima to the target digimon.

Name: Recharge Vitamin R
Rarity: Rare
Effect: Restores 30 Health over 5 turns.

Name: Viral Past
Rarity: Rare
Effect: Unless your digimon is a Virus type, using this card on them will inflict 1/10 their max Health every turn. If your makes a successful hit on a non-virus type enemy the effect is passed on to them and can not be transmitted back. Changing your digimon to a Virus type will negate the effect for as long as it remains a Virus type.
Top
Zhuqiaomon
Posted: Jan 8 2009, 05:37 PM


Admin of the Southern Gate


Group: Admin
Posts: 9,045
Member No.: 3
Joined: 3-December 08



Note: Digivolution cards can only be obtained as quest rewards and a digivolution past rookie can only occur with the appropriate digivolution card.

QUOTE
Name: Champion Digivolution
Rarity: Common
Effect: Allows a Rookie to digivolve into a Champion

Name: Ultimate Digivolution
Rarity: Rare
Effect: Allows a Champion to digivolve into an Ultimate

Name: Mega Digivolution
Rarity: Rare
Effect: Allows an Ultimate digimon or a DNA digimon to digvolve to Mega

QUOTE
Name: Courage Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into a Courage Armor Digimon

Name: Friendship Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into a Friendship Armor Digimon

Name: Love Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into a Love Armor Digimon

Name: Knowledge Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into a Knowledge Armor Digimon

Name: Sincerity Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into a Sincerity Armor Digimon

Name: Reliability Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into a Reliability Armor Digimon

Name: Hope Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into a Hope Armor Digimon

Name: Kindness Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into a Kindness Armor Digimon

Name: Light Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into a Light Armor Digimon

Name: Pride Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into a Pride Armor Digimon

Name: Devotion Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into a Devotion Armor Digimon

Name: Independence Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into an Independence Armor Digimon

Name: Instinct Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into an Instinct Armor Digimon

Name: Honor Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into an Honor Armor Digimon

Name: Tenacity Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into a Tenacity Armor Digimon

Name: Realism Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into a Realism Armor Digimon

Name: Honesty Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into an Honesty Armor Digimon

Name: Darkness Armor Digivolution
Rarity: Uncommon
Effect: Allows a Rookie to digivolve into a Darkness Armor Digimon

Name: DNA Digivolution
Rarity: Rare
Effect: Allows two Armor digimon to digivolve into a DNA digimon. Requires both tamers to have a DNA Digivolution card

QUOTE
Name: Warp Digivolve to Ultimate
Rarity: Super Rare
Effect: Allows an In-training or Rookie to digivolve instantly to Ultimate

Name: Warp DNA Digivolution
Rarity: Super Rare
Effect: Allows two Rookies with tamers that have compatible Armor Digivolution cards to instantly DNA Digivolve

Name: Warp Digivolve to Mega
Rarity: Ultra Rare
Effect: Allows a Rookie to instantly digivolve to Mega

QUOTE
Name: X Antibody
Rarity: Rare
Effect: Digivolves the target Digimon to the next stage and increases all of that digimon's stats by 40 points. That digivolution form will also consume an extra 20 stanima points per turn.

Name: Mode Change
Rarity: Rare
Effect: Allows a digimon to Mode Change into a separate mode of the same digimon of equal level. This costs 40 stanima points but increases the damge of the new mode's attacks by 25%. This effect does not stack.
Top
0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)
0 Members:
« Next Oldest | Rules and Information | Next Newest »
InvisionFree - Free Forum Hosting
Join the millions that use us for their forum communities. Create your own forum today.
Learn More · Sign-up for Free

Topic Options



ShoutMix chat widget

Hosted for free by InvisionFree* (Terms of Use: Updated 2/10/2010) | Powered by Invision Power Board v1.3 Final © 2003 IPS, Inc.
Page creation time: 0.2188 seconds | Archive
Affiliates:

Digimon is ©1999-2009 Toei and Bandai. The contents of this forum are © the Administrative staff, under no partnership or permission from Toei or Bandai, and each post is the sole responsibility of its original poster.