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Welcome back; your last visit was on May 20 2013, 07:00 PM
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SOLAR NEWS


The government have got a lot to say and we hope you're ready to hear it. Anything deemed important enough for the general public to know will be placed here. Please, make sure you check for announcements as often as possible; we don't want you missing out on something important, now. The government can get pretty picky when it comes to people not following the rules and if you end up missing something vital you could be exiled to another solar system faster than you can say 'it wasn't me, sir'.

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PLANETARY CATALOGUE


We've been around for longer than you'd think, we knew a few things and we'd like to share them with you. There's books galore about the good old days when the Earth that was crumbled and we sought out new and exciting galaxies; now there's a story you wouldn't want to miss out on. But, look! There's space pirates, sneaky schemes and governments that daren't look behind them in case they spot the cold, twisted hand of fate. It's all going on here and you'd better get used to it if you want to keep your head about you.

PLOTRULESMEMBER GROUPSPLANETSCULTURESCREDITS

5 1 Oct 22 2011, 10:20 AM
In: Last PostTHE PREMISE
By: WASH
HELP STATION


New around here? Welcome to the Help Station the only place in the solar system where you're guarenteed to get aid 24/7, and beyond. Want to settle down on a planet and not sure about its customs? Wary of space pirate hangouts? Taking your family out on holiday and aren't sure of the best attractions there are to offer? Then you've come to the right place, pop in and we'll help you on your way.

2 3 Oct 31 2011, 01:38 PM
In: Last PostSmall suggestion
By: RAYNAR LEVINE
THE DRAMA SOCIETY


Sick and tired of your dull lives? Bored to death of your job and your family? Want to escape from it all? Well, welcome to the Drama Society the only place that you can sit down and chat with fellows as someone you'd rather be. Characters created can be used in a variety of situations, plus you can interact and make friends with other like minded individuals. Sit back and enjoy the in-character shenanigans.
- - Redirected Hits: 97
 

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NEW ARRIVALS


Before you settle down, we require your details to be submitted. Step forward, remove any metal items and hold out your arms. Any weapons should be placed in the appropriate trays along with their licenses.

APPLICATIONCANONSFACE CLAIMDIRECTORYSHIP CLAIMABILITIES CLAIMINCOMPLETECOMPLETE

15 15 Nov 16 2011, 02:02 AM
In: Last PostNYX, ANTHEA
By: ANTHEA NYX
GOVERNMENT DATABASE



Your papers all seem in order, you're free to leave. Welcome to your new life in our beautiful solar system. If you're a recent newcomer to our space, make sure to check out the Breeze Bar in quadrant seven to relax after a long day's graft. Don't forget the Job Centre in quadrant five so that you too can feel proud working for your government's needs.

26 33 Nov 13 2011, 06:51 PM
In: Last PostMOORE, REAGAN
By: DANE CLAYMORE
THE E-MODULE


Feeling a little disheartened? Feeling lonely in such a big galaxy? Don't worry, the E-Module is here to make sure that you don't stay sad for long! Input your details and the E-Module will select a perfect partner for you to have your merry way with.

MENWOMENREQUESTS

24 42 Nov 15 2011, 01:04 AM
In: Last PostEVE'S BOYS
By: MARIKA PARRIS
THE COMMUNICATIONS SATELLITE


Perfect for sending that message to your special someone. Light-speed travel as well as safe boxes for all your utmost personal needs. It's secure, it's diligent, it's super speedy, it's the Communication's Satellite situated in quadrant two.

NOTESTHREAD TRACKERSSUBPLOTS

2 0 Nov 8 2011, 11:46 PM
In: Last PostEVE'S THREADS
By: CONNOR PAGE
 

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WASHINGTON CENTRE


Named after the famous American city, the Washington Centre is the epicentre of all the Alliance's decisions and political backwash. They live, work, play and screw over from here; you can't walk through here without getting a strong scent of shit in your nostrils. The Alliance say they're working for the people but it's clearly a lie; look at the decadent buildings and stately homes. The rich and powerful reside here and they certainly aren't looking out for the common man, they're only looking out for themselves. The Capitol Building rests in the dead centre of the district with the mansions belonging to the cabinet ministers encroaching it. If you live anywhere near the Alliance's HQ you must be important, or have a hell of a lot of money, even if you live in one of the town houses on the outskirts you've got to have some high-up friends. The waiting lists for accommodation here are the longest in the galaxy and it's no wonder why. What with the Alliance being next door there's also a very high naval presence and good shopping and dining facilities on your doorstep. The Washington Centre district is like the high-retail Earth that was.

1 0 Nov 5 2011, 01:21 AM
In: Last PostWITHOUT EVER KNOWING THE WAY
By: KARINA KNIGHTON
TABATHA


The only place on Capitol that is worse than the Capitol Building, Tabatha is the sleaze central of the Universe. This is where the worst of the worst come to hang out, within spitting distance of the Alliance whilst enjoying their interest a little too much. Naval officers don't like coming out here because they know they're likely to return home with a broken nose; the folks here in Tabatha don't take lightly to Alliance interference in their affairs. They have a different kind of wealth here; drugs, alcohol and women and men will certainly line their pockets with enough of them if he can. Most space pirates tend to frequent the bars here only for the little Alliance control, many don't spend the night unless they want a diseased lady friend for the night. Nothing in Tabatha is clean, the government has stopped trying to help the city out anymore. But, it's not hard to miss with its flashing neon signs advertising all manner of products and the thumping bass that seems to rock everyone were they stand, Tabatha is like one big nightclub, and the nightclub to end all nightclubs at that.

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VENUS PORT


A small, rural town built around a large port. The Navy tend to frequent Venus in hordes, it's an easy place to take a pit stop, to stop, shop, drink, eat, sleep and continue on your way. The main trade here is ships and ship parts but the citizens of Venus Port also make money through tourism, at least through their cheap prices and inability to care about crime; they leave the visiting Navy crews to deal with their criminals. The town itself isn't large, it spans about five mile, cut into the middle of an extensive wooded area which means it's difficult to get there unless you have a ship. You can always smell burning wood and oil when you come to Venus and it's very difficult to get a good night's sleep what with the 29-hour drive-throughs and maintenance workshops.

1 6 Oct 9 2011, 02:54 PM
In: Last PostAND EVERY SHADOW FILLED UP ...
By: DANE CLAYMORE
QUANTICO MARK


The Navy's prime training station set into the heartland of Capitol and named after an important naval base back Earth that was. This is where the young recruits start, Quantico Mark is an extensive plot, almost like a town in its own right, with everything you would need to survive in the foothills of the Tungsten Mountain Range and everything you would need to become the perfect naval officer. There are fifteen buildings on site including the dormitories, classrooms, shooting ranges, recreation rooms amongst others. There are also large areas of woodland for practice drills and pitches for exercise. Any man or woman that comes to Quantico is expected to report immediately to the medical bay for an extensive (and intrusive) health check-up and in the first years of studying here, recruits will be subjected to classes on weapon care, suit repair, history, politics, physical fitness, relations and piloting.

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LUNA V


Orbiting Diana, Capitol's desolate moon, Luna V is somewhat Quantico Mark's polar opposite. This is where the action happens, the officers, those with actual rank are brought here and this is their base of operations. They sleep, eat, work and play here; if any criminal is caught and needs to be sentenced they will be transported to Luna V. This station is as efficient and tightly run as Quantico Mark but there's no use trying to teach the naval officers here, they're already well-versed in the ways of the Universe. They're pros, old dogs that certainly don't need to learn any new tricks. Most of the naval officers that are off on missions or delegates on other planets still leave personal belongings here as they know, one day or another, they'll be returning for rest and relaxation.

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LANNARK


LANNARK CITY IS PERHAPS THE MOST WELL KNOWN OF EXODUS, AND FOR GOOD REASON; THE KING LIVES THERE. ALTHOUGH REALLY, HE CANT BE CONSIDERED A KING SO MUCH AS A DICTATOR - HIS SUBJECTS LIVING IN FEAR OF HIS WRATH. FOR WHEN IT IS INCURRED, AND NOBODY REALLY KNOWS HOW EASILY THIS CAN BE DONE, YOU RUN THE RISK OF BEING THROWN INTO A SLAVE TRADE OF SORTS; YOUR MANUAL LABOUR SOLD INTO ANOTHER’S HANDS. IT ISN’T LIKE THE FANTASIES SOME MIGHT HAVE OF SEXUAL ENCOUNTERS HOWEVER; NO - THE MAJORITY OF THOSE SOLD INTO SLAVERY ARE SIMPLY USED AS UNPAID SERVANTS, WITH MORE BRUTAL PUNISHMENTS AWAITING LAZINESS. THE BUILDINGS HERE ARE LARGE AND GRAND- AND THOSE PRIVILEGED ENOUGH TO BE LIVING WITHIN LANNARK’S WALLS ARE FAR BETTER OFF THAN THOSE IN IONA OR COATBRIDGE, THOUGH EVEN HERE DECORATION AND PLANT LIFE ARE SPARSE.


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COATBRIDGE


Coatbridge HAS ITS PROS AND ITS CONS, THE IMMEDIATELY OBVIOUS OF THE LATTER BEING THE THICK SMOG THAT COATS THE ENTIRETY OF IT, CLINGING TO IT LIKE A NEEDY LOVER AND FILLING EVERY OCCUPANT’S LUNGS WITH THE ACRID SCENTED AIR. IT IS RUMOURED THAT THOSE THAT DWELL WITHIN IT ARE AS TAINTED AS THE AIR THEY BREATHE, THOUGH THIS MIGHT WELL JUST BE VICIOUS GOSSIP. AFTER ALL, FOR ALL THE DAMAGE TO REPUTATION AND HEALTH THE SMOG MIGHT DO, THERE IS NO DENYING THAT THOSE WHO LIVE IN THIS CITY ARE BETTER OFF THAN THOSE WHO LIVE IN IONA. THEY MAKE THE METAL AFTER ALL, AND THERE’S A LOT OF MONEY TO BE MADE IF YOU DO IT RIGHT - AND KNOW WHERE TO SHIFT A FEW EXTRA KILOS TO THOSE WITH A PRETTY PENNY TO SPARE.

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IONA


A CITY OF ROCKETING PRODUCTION LEVELS - IRONIC, CONSIDERING THEIR MAIN MANUFACTURE IS THAT OF THE SHIPS THAT CLAIM THE SKIES AND SPACE ABOVE THEM; IONA BUSIES ITSELF WITH THE PRODUCTION AND MENDING OF SHIPS USING THE METAL PROVIDED FROM THE INDUSTRIAL CITY. THOSE THAT LIVE AND WORK HERE ARE BY NO MEANS WEALTHY, BUT THEY BOAST A SIGNIFICANTLY BETTER DEGREE OF LIFE THAN THOSE IN THE INDUSTRIAL CITY - THEY DON’T HAVE THE SMOG TO CONTEND WITH, AFTER ALL; THOUGH OCCASIONALLY SOME OF THAT ACRID AIR WILL FLOAT OVER, CAUSING MANY A LOCAL TO COVER THEIR NOSE AND COMPLAIN OF THEIR FILTHY COUSINS. THEY’RE TARGETED BY PIRATES NOW AND AGAIN, AND THERE ARE RUMOURS OF CERTAIN SHIPYARDS ACCEPTING THE ROGUES AND FIXING THEIR SHIPS FOR A LITTLE EXTRA ‘HUSH MONEY’.

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CANAIGH LAKE


PERHAPS THE ONE AREA ON THE ENTIRE PLANET THAT COULD BE CALLED PICTURESQUE OR LOVELY, AT A STRETCH. THE EXPANSE OF WATER IS SPARSELY DOTTED WITH TREES AT ITS SIDES, AND PATHETIC ALMOST MONOCHROME FLORA SPROUTING HERE AND THERE WHERE LITTLE ELSE DARED TO GROW. WHAT OUGHT TO HAVE BEEN A LUSH PARADISE WAS HINDERED BY THE SMOG BILLOWING FROM THE INDUSTRIAL CITY, THOUGH ONE CAN STILL FIND SOME SEMBLANCE OF SOLITUDE AND SOLACE HERE IF THEY WISH. STILL, IT’S NOT REALLY THE KIND OF RIVER FRONT YOU’D EXPECT TO FIND ON A POSTCARD, OR DESCRIBED IN A ROMANCE NOVEL.

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THE DUMP


APTLY NAMED, THE DUMP IS WHERE THE UNWANTED SCRAP METAL OR INFERIOR GOODS ARE SENT TO BE FORGOTTEN ABOUT. IT’S A PRIME TARGET FOR PIRATES WANTING TO SNAP UP A FEW PARTS TO PATCH UP THEIR SHIPS, OR LOOKING TO MAKE A QUICK BUCK FROM MAKING A CHEAP AS SHIT PIECE OF SCRAP LOOK SHINY AND QUALITY. THIS IS THE PLACE WHERE EXODUS CHILDREN ARE FORBIDDEN TO GO, A MYRIAD OF HORROR STORIES INVOLVING BROKEN LIMBS AND TRAPPED BODIES CIRCLING THE PLACE- AND THE RUMOUR OF A MALEVOLENT SPIRIT ROAMING THE SCRAP YARD, DRAGGING VICTIMS UNDER THE CRUSHING METAL. OF COURSE, IT’S UNLIKELY TO BE TRUE - BUT WHY RISK IT?

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LENIS


Even though Lenis is one of the largest towns on Amaethon it still has a tiny, rural village quality to it. It mainly consists of farm workers, small colonies of families and friends huddled in straw huts, drowning in the mud and starving until the next harvest comes in and yet they're happy. It's not surprising really as this tradition of shunning technology and enjoying the world as they find it has been going on for centuries. If you venture here, don't expect to touch down looking for the nearest bar, or the nearest hotel for that matter. You'll mostly be greeted with a warm handshake and an offer of a glass of water because the people in Lenis are some of the kindest in the solar system. They don't get outside visitors much seeing as there's not much here to see; they'll be so happy to see you, they'll probably hold a dance in your honour. Just, make sure you don't let any of the girls place wreaths on your head or else you might end up waking up the next morning with her standing over you demanding you help her enjoy her wedding day.

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DAMARA


A diplomatic town if there ever was one, Damara is full of the landowners, the rich slobs that overwork and underpay the masses. They don't need to squat on their farms, to overview their worker's progress and to make sure their harvests are silky sweet. No, they can do it all remotely and if one of their workers puts a toe out of line they'll certainly be informed. The town itself looks rural enough with rolling hills of corn and wheat but the houses outweigh the landscape by enormity and grandeur. The men, women and children that work here are all for the travelers, there are hotels, motels, show-and-tells in the street, bars and taverns and little cubby holes to drink around here. There are nightclubs in the centre of the city, but they only play classical music.

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FIELDS OF SULIS


In the middle of nowhere, the Fields of Sulis are a large expanse of grassy knolls and fields of dead plants and crops with a small stone structure in the centre. On approaching, you'd be surprised to find it is Michelangelo's David embedded in a nest of weeds. There's no head, anymore, and his privates have been broken but there's still a lovely sense of the Earth that was. No one comes here anymore, they've all seen it on postcards and there's an odd sense that someone's watching you, even though the only soul around doesn't have a head to watch you with. Pirates like coming here to make deals, or to face off because it's not likely any locals or tourists are going to trouble them.

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CAMALUS


Camalus is an ironic town because it's not built around agriculture as the rest of the planet is, it's built around the sale and distribution of spare and old ship parts. You can see this place a mile off, usually because of the great, rusting ships buried in the sand and the large neon signs advertising that 'The Best Beer Is Here' on several drinking establishments within a thirty foot radius. Never mind the rest of the planet, this is the place to come if you want to settle down with a good beer and browse the stock. Need some new anti-gravity thrusters or a good old distribution manipulator? Well, you've come to the right place. Hotels start at 500C unless you're thinking of staying with a 'friend' for the night.

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AINE


Basically a space station fitted to the surface of Amaethon's moon, Aine's Trading Outpost is part Navy base, part centre for the selling and trading legal goods. Weapons, ships, any kind of dangerous and legal paraphernalia is to be traded here for a fair price. There is a somewhat underground Black Market here, shipping and looting illegal goods under the noses of the Navy but it's very rarely done. The guards are sniffing around and doing random paperwork checks a little too often for the pirates' liking. There are two halves to this moon base:

NAVAL BASETRADING OUTPOST

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TESURA


Ethera is a tropical, tribal planet. The planet is covered mostly in water and then spotted with lush forests. Etherans are infamously known to worship Thix, the Goddess of Water. Tesura is the capital of Ethera, so to speak. This “city” is more like a large village. A huge port town, the homes rest atop bejeweled waters. Wooden docks connect to hut-like homes and colorful markets. The sun is almost always beating down upon this coastal town. Giant leaves cover straw rooftops and market places are filled with bright colored silk cloths, ancient painted vases and fruits rich in hue. It is a bit comical to see outside ships docked near such a place. Locals are known to dress in a more native garb, so outsiders tend to stand out.

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INADA


Further inland resides this forest. It’s not a city so to speak, but if one looks closely, high up in the green trees one can see tree huts. People who inhabit Inada tend to be even more tribal than the other inhabitants of Ethera. Inada breeds the best, most agile archers and hunters. Heavy rains are known to beat down in these woods. Inada is also quite famous for their giant butterflies. At night, the velvet sky reveals the other stars and planets like no other. However, outsiders are quite unwelcome in this forest, so be sure you look the part.

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LUMALI


On the coast opposite the waters of Tesura rests Lumali. Large caves covered in moss and bright flowers are hollowed out and inhabited. Floating lanterns illuminate this town with their amber glow. Believe it or not, Lumali is actually the most technology advanced city of Ethera. There are outposts dotted in this town dressed to the nines with equipment. There is a council hall here where diplomatic leaders can meet if need be. People dress more modern day here but there is also a balance of traditional Etheran wear. This city is the most open to outsiders so long as their culture is respected.

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THE TEMPLE


The whitest beach in all of Ethera leads through one of their densest forests. If one follows this sandy path, the pathway turns into mossy, stone steps. Up this trail is a massive temple, comparable to the work of the Mayans. Water pours out from the sides of this temple, going one-hundred feet down and falling into two mosaic pools. Statues of a beautiful woman are in each pool and they reach far into the clouds above. Thix, the Etheran Goddess of Water is worshipped here. This place is a sanctuary and safe haven, welcome to any. It is known to be visited from time to time by treasure hunters and pirates, on the lookout for famed sapphires hidden in the Temple’s walls.

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SAPPHYR BEACH


Smack in the middle of Ethera’s only moon is a massive ocean. The water is a deep, rich electric blue. Nonpoisonous moon jellyfish float in its waters which are rumored to go a mile down. The moon itself is merely called Sapphyr Beach, which is arguably misleading to non-natives. This moon is known it be an idyllic vacation destination as it is so remote and uninhabited. Don’t let the calmness fool you; legends speak of a massive green snake that roams in the woods nearby.

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THE COMPOUND


Set into the foothills of a great mountain range, The Compound looks just as foreboding as its blank slate of a name suggests. It's hidden but not exactly found to be innocent with high, barbed wire, electric fences surrounding it and great guards at posts all around the building stopping trespassers. You can only get in if you've got a pass, art part of Archangel (and therefore your retinas are recognised on their database) or brought in as a 'captive'. What happens here stays in these walls, no one gets out unless something bad's gone wrong. The walls of the experimentation rooms are padded so that the scientists don't have to hear the screams, the bricks and mortar are reinforced to stop breakouts and if there was an explosion - like the old facility - it would be easier to contain. Never mind the people inside, there's a mix of morals and emotions, some of the scientists don't like what they're doing, but they can't escape. They're just as trapped as the mutants they operate on. On the other hand, some of them have been driven mad with power, some of them don't care and some of them are just a little bit odd. Easily swayed and gentle creatures with little more than intelligence to carry them forward through life. The Renegades have some people inside as guards and nurses, they're deep undercover, only there to take pictures, retrieve incriminating evidence with which to spear the government but some... some have other agendas. Family inside, captives and Archangel alike. Don't underestimate what goes on behind the fences, there's some true horrors in here.

6 29 Nov 14 2011, 10:46 PM
In: Last PostThe First Time <Past, (M...
By: CONNOR PAGE
FAIR ISLE PASS


The only real city on Penelope, it's quite beautiful, snug and safe in a valley between two great mountains Fair Isle Pass is quite the holiday destination. It's picturesque, a kind of humble abode for those working at The Compound with small cabins and hotels to keep the tourists warm. There's no royal family on Penelope, it's a frozen wasteland, a baren planet covered with snow but surprisingly warm (water freezes at twenty degrees rather than zero on Penelope) but as small as sin. It only takes two weeks to circumnavigate the planet in a slow-moving transport ship, and quite a lot of people take tours which seem to give The Compound a wide birth. The only, real governing system on Penelope seem to stem from the few rich barons that live up on the hillsides, there are three or four, they meet in the city to discuss politics and then flee back up their hills to sit in their warm mansions and sip wine whilst they watch the money rolling in. They know all about The Compound, they just choose not to do anything about it. In fact, they signed an agreement with the government to have it built here. There's some corrupt goings on under the icy facade at Fair Isle Pass, and it'll take a good man to uncover them, one day.

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BRAEMAR


Lush and green with age, Braemar is beautiful, ivy growing up the sides of buildings and a babbling brook snaking its way through the centre of the city. There aren't any skyscrapers here, it really looks like a Medieval village from Earth that was, something stuck in the pages of history books. There's a small castle on the edge, just there for show and for tourism, nothing grand or regal about it. The royal family stay in the back rooms, they use the front for show and press conferences, for meetings and delegates; anything that shows them in a good light. As for the city, the people are happy, contented with their homely markets and their trading and selling. Braemar really is like a Medieval town, there's some squalid parts like any area, but there's a strict policing system and a curfew; not officially instated, but people seen out after 11PM are subject to questioning. Your neighbours are your best friends, you know everything about one another and you'll stick up for them 'til the bitter end. People in Braemar clump together, like sewer rats but cleaner and less bitey. It's a nice place to be, and it certainly takes the stench of corruption away from the pile of rubble that used to be an experimentation facility just fifty miles north.

2 14 Oct 29 2011, 10:50 PM
In: Last PostI DON'T KNOW WHAT YOUR ...
By: EIRA MORGAIN
ALLOA


There must always be a stark contrast to the regal cities on each planet and Alloa just isn't it, but it's the closest you're going to find on Del'Aamrath. Here you'll find a small town, coveted and hidden beside a great lake, the expanse and depth of which hasn't truly been marked. It's a fishing port, essentially, the kind of place where you'll find a lot of fish marketeers and seafood sellers trying to push wriggling crabs into the hands of tourists as they scream and squeal in terror. It's a humble place from humble beginnings; originally formed as a few mud huts on the riverbed, Alloa has transformed itself into quite the flyby destination. Just like Braemar, Alloa has a slight oldy-worldy feel to it, but that just adds to the charm. There are taverns, no nightclubs, and the hotels are fronted by shops, with small, cosy rooms above them. There's not a lot of technology here, just enough to get by and, so, a lot of the up and coming kids prefer to move to another planet than stick around here in the 'sticks'.

1 1 Oct 30 2011, 12:21 AM
In: Last PostYOU SAID FIGHT FIRE WITH FIRE
By: RAYNAR LEVINE
FORT WILLIAM


Long since forgot, Fort William holds a special ceremonial love in the hearts of the people. It's a crumbling mass of bricks and wood, no one lives here, no one visits apart from one day every year where the people come from all around to celebrate their hero: The Great Han. It's called 'Han Day', an original name for a festival about a hero that slayed the beast that threatened to engulf their entire planet. It's a folk story, something passed through the ages by word of mouth, and yet it's not just used to scare children at night. There's a statue in the middle of the rubble, cordoned off by a small fence where men and women come to lay flowers down. A stern-looking man with a strong jaw, freckled features and a great sword in his hands. The rest of the year, Fort William is somewhat deserted; it's a hike from the other towns and cities, so the only people that really come here are those with ships. It's a good place to come for a sneaky transaction that you don't want other people to find out about, just make sure you don't come on 'Han Day'.

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GOUROCK PASS


Really just a tiny outpost with a few shops and taverns for travelers to stay, the Gourock Pass is exactly half way between BRAEMAR and ALLOA and holds great significance for the people of Del'Aarmath. This was the 'Great Han's' final stop before he pressed onwards, up the mountains to slay the great beast. There's a carving of this beast on the side of the mountain as you pass through. Even the outpost is named after the beast: Gourock. It's a quiet, desolate little place with very little to do; if you enjoy hiking and walking, it's the place for you. A stop-off before you soldier on, a look at the sights from a high altitude and it will allow you to wallow in a little history with its small museum dedicated to the legend of the 'Great Han'. Some of the locals are a little odd, spending most their time with minimum oxygen levels and every day becoming more and more obsessed with the legend. Don't say the tourist guides didn't warn you; you may encounter some oddities up here.

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CHÉNG JIÀO FACILITY


Now just an eerie, burnt out husk, the ChÉng JiÀo Facility used to be the place Archangel worked. But, no one on Del'Aamrath wanted to admit that something sinister was happening there. The monarchy knew, they were the only ones who were told the truth; the rest of the planet was left wondering why they could hear the screams of people wafting on the breeze, or the stench of human flesh burning as they walked out of their houses. Two years ago, mutants inside the facility organised a breakout, using the abilities they were given to set a timer, distract the guards and escape, blowing the place to kingdom come and killing half of the Archangel staff as well as some of their fellow mutants. A lot of the mutants remained on Del'Aamrath, including the prince (but that's a secret, no one's supposed to know he's returned), some smuggled themselves aboard transport ships, others were rescued by passing pirates and mercenaries who saw the explosion from their orbits and wanted to have a closer look. The place is now a lot of rubble; some of the rooms are still intact, but there's nothing inside of any use. Some burnt papers, a few crisp possessions that the people were allowed to bring with them. One of the chimneys is still upright, although crumbling and ready to fall. People who come here wonder what it was used for; they daren't think of the horrors that occurred here.

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THE PALACE


resembling what could only be described as versailles, it's not really a palace of sorts. perhaps brothel is a better, and more associated, term. oh don't be mistaken, there's a king living here, and a court, and the help. it's a privilege to walk the large halls here, let alone enter a member of the court. those seeking a hearing with the king, or his right hand man, will be groped for weapons at the entrance or else surrender them, and their dignity, to the guards.

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ORIANA'S


welcome to, quite frankly, the biggest tourist attraction on the planet. it's one of the oldest, one of the most notorious places on the planet and it's reputation is known through out the galaxy. you'll find a mix of men here, from the fat cats that signed off on this that and the other to the little man spending what little he has saved for his kids to go to college. oriana's isn't however just a place for reasonably priced sex, no it's a meeting house if you're in the right kind of business. pirates and mercenaries have a tendency to use it the most but others are welcome if they've enough credits to their names. so come on in but by all means don't expect to leave with the gems in your rings or a clean bill of health.

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ASTORIA


known as the royal city the description out sells the city easily. oh it's large and the capitol of fortean but it has anything but a regal air about it. the streets are filthy, the women filthier and the majority of shops are owned, or protected by pirates. crime his high and you take your own life into your hands when you come here, but don't say you aren't warned. most come for the taverns and stay for the cheap booze, some will come for the shows at traitor's row, somewhere no one wants to end up. if you're in need of seeing the king it's likely you'll end up staying in within the city walls and it's just as likely you'll end up robbed blind and possibly face down in a ditch. welcome to astoria.

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TORTUGA


named after legends of a similar port hundreds of years ago tortuga, if anything, is possibly the safest area on the planet - although don't be fooled, you'll still probably have your throat slit, your wife kidnapped and your shit stolen. it is by no means the stunning tourist beach some people to think it is. it is however rich in natural resources, which makes the pirates swarm to it. if you're running low on money, resources, or simply want to pick up a job, or a local woman, than tortuga is the place to head. but be warned, don't ever pay someone to dock your ship, and don't ever leave your ship unattended, or else your stay on fortean may be a little longer than expected.

1 12 Nov 7 2011, 08:17 AM
In: Last PostMY GRACELESS HEART
By: ARIADNE ROSENKRANTZ
 

Forum Topics Replies Last Post Info
TEMPLE OF HIPPOCRATES


Originally built by the government as an asylum to send the uncooth to, it has recently had a double function. The asylum's still in place but fifty years ago a group of renegades took it over and employed likeminded doctors to create a neutral breeding ground for a 'No-Questions-Asked' policy of healthcare. Now, no matter what career path you decided to take, be it pirate, whore or banker you could receive the same treatment and not be poked and proded until the nurses called the Navy on you. The pirates adore The Temple and even the government has to admit it stops them from taking their business to legitimate healing professionals. The Temple pays the government a cut of their profits and the government decides to look the other way whilst still sending the mentally ill into the vice-like grip of the asylum below decks. No one asks questions of The Temple and The Temple doesn't ask questions of its own.

1 2 Oct 21 2011, 05:47 PM
In: Last PostWE ARE THE VERY HURT YOU SO...
By: RAYNAR LEVINE
SHIPS


Everyone and their mums has a ship nowadays, it was only a matter of time before pirates started to spring up and there's nothing more annoying than having to land to chat up your crew. Fill out the form inside and you too can have your ship and crew advertised for the world to see; just make sure you have nothing to hide before you show your goods to the officers on the door.

SHIP REQUEST FORM

7 44 Nov 11 2011, 06:07 AM
In: Last PostCLOSING WALLS AND TICKING C...
By: ARIADNE ROSENKRANTZ
 

Forum Topics Replies Last Post Info
THE BREEZE BAR


Hey kids! Welcome to the Breeze Bar, take up a pew why don't you? Had a long day at work? Boss snapping at your heels? Then have a fresh one, on the house, sit back, relax and have a good time. There's nothing better than chatting with friends.

GAMESABSENCESGRAPHICS

6 39 Nov 14 2011, 06:23 PM
In: Last PostPOST HOC ERGO PROPTER HOC
By: THERON EURYDICE
ADVERTISEMENTS


The Earth that was thrived on advertisements and so do we; any new or existing companies feel free to drop a line in here. We're sure that our loyal customers and followers will stumble onto your product through our distribution.

[ STAND STILL! ADDITIONAL CHECKS REQUIRED! ]

48 1 Oct 27 2012, 08:26 PM
In: Last PostAVTR: Initium [IF]
By: Mandy
THE DUMP


A big wasteland in the middle of the sky, this place isn't for playing. If you need anything retrieving, best do it before the oldest load is incinerated to make room for the newest junk.

4 18 Nov 13 2011, 11:19 AM
In: Last PostGET AWAY WITH MURDER
By: CONNOR PAGE
 

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