This is actually more of a problem with the Unity side, but I figured that TouchDesigner users are more likely to try this than the average Unity programmer, so maybe someone here has encountered this issue... basically, id like to use Spout to get an image into Touch from Unity for projection mapping purposes. Because of the number of projectors involved, the render is quite large. The Spout4Unity plugin kind of works, but doesn't seem to work with certain effects (I'm assuming effects that are applied post-camera).
I didn't find the right solution from the Internet.
References:-http://derivative.ca/Forum/viewtopic.php?f=4&t=10842Bitcoin Animation Video