New version feedback thread, Feedback O.O
| nyyti |
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Aspiring Champion
  
Group: Members
Posts: 33
Member No.: 50
Joined: 23-April 06

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Make it positive  . To save space people could use this thread to praise the new awesome version of rebirth, or should I say DoW40k. Had few games today and everything looks just wonderfull. Cheers to all in the mod team. Special thanks goes to the maker of those Vet Marines models. I, still, LOVE them and never play a game without using them  . Of course I encountered few problems but they don't matter so much now. Fun!
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| [WA] Lprsti99 |
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Aspiring Champion
  
Group: Members
Posts: 30
Member No.: 54
Joined: 5-May 06

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I just played as SM vs CSM, and that was definately one of the closer battles I've had! They rushed w/ CSM's, and nearly beat me, but then I pulled out my dev's, gave them some plasma cannons, and let rip. I nearly shat myself when they started firing those puppies off  THEY ROCKED!!! They took apart 3 full squads of CSM, a chaos lord, AND 2 cultist squads without breaking a sweat. However, I'm wondering, is it better to use dev lascannon or ML vs vehicles? I didn't use the ML's, but the lascannons seemed to take a LONG time to kill a chaos predator... oh, well, that's probably just me.... Also, I liked the Typhoon (the one w/o the missiles) it's great for harrass, but for the Tornado, does it only fire it's missiles when you use the missile volley, or will it shoot on it's own? I didn't see it shooting them... All in all, though, I REALLY enjoyed the mod, can't wait to give IG a spin when I got home... PS: Plasma Cannon is my new favorite weapon
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ClickyMy computer Never crash...D'OH! Hangover: The Wrath of Grapes If you have Xfire, add me: Lprsti99
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| Loskando |
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Unregistered

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Just got a chance to try out the mod - great job guys! My only issue really is that damage for ranged weapons should really be returned to something close to .95 - CC damage is just right though.
Even with the vehicle HP tweaked it seems to take a bit too long for some of the heavier weapons such as Bright Lances and Lascannons to kill things. Naturally it means that troops will die a bit more quickly to vehicles, but with the reduced number of vehicles out there, it shouldn't be too much of an issue.
The idea of have reinforcing or weapon upgrades for squads slow down to near nothing while in combat is a FANTASTIC idea! It works so well that it really should be extended to vehicles as well!
Aside from a couple of issues with pink icons and the slightly anemic range weapons damage, this mod seriously rocks - even for a beta release! DoWPro feels contrived and arttificial compared to what this mod team's been able to achieve.
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