Image hosting by Photobucket


  Image hosted by Photobucket.comImage hosted by Photobucket.comImage hosted by Photobucket.com

 Pokemon - Light Within Shadows Game Summary, What makes the game; features & overview
Breeze_Arkayne
Posted: Dec 3 2005, 06:00 PM


Breeze Staff


Group: Admin
Posts: 71
Member No.: 1
Joined: 1-December 05



Pokemon LIGHT Within Shadows is an 'indirect fan-game' of the Pokemon game series. Using the Pokemon game series as a base, Pokemon LWS features many additions and changes to offer a deeper and more satisfying experience. On top of this, Pokemon LIGHT offers a much more mature experience with a 'semi-realistic' view on the life of those in the world, which may make this game not suitable for those younger than 13. For a brief summary on what you can expect to be different with Pokemon LIGHT, look below:

QUOTE (The Breeze Team)
QUOTE
Key:
+ is a new feature
X is a removal of a feature from the original game
+X is a change and addition to a feature from the original game
O is a neutral feature


Sprite Style: +O: The classic graphics from Nintendo's games that everyone has grown to love, along with a large number of original tilesets and sprites.

Battle Layout: +X: A brand new way of seeing battles. The battle layout is a colorful and artistic design that offers a change in feel.

The Pokemon Themselves!: +X: Unique Pokemon that are similar to the style of the original games. Users will feel comfortable quickly with the new set, and find that every Pokemon has its strengths and place in the world.

The Types: +X: Some very useful changes to the existing types along with three new additions to the type list!

The Adventure: +: For once, players of a Pokemon game will actually get to experience a full story (and one that doesn't interfere with the feel of the game). The characters are full of depth, and the game advances beyond its series childish style.

Music: +: High-quality music for those who want an immersive exerience and a lower-sized file for those with slow download rates.
Top
Breeze_Arkayne
Posted: Dec 11 2005, 11:44 PM


Breeze Staff


Group: Admin
Posts: 71
Member No.: 1
Joined: 1-December 05



Log #1 - Pokemon have grown alongside Humans for centuries. And through the years as the Humans saw the powers of these creatures, they were given names. These names were not only on the creatures themselves, but a certain set of names were given to whole sets of creatures, reflecting on their powers and actions. Different names were given to these classifications, each culture having its own views on these powers. But as Humans evolved socially and began to come together, their views were mixed. Although Cultural Type Classifications (CTCs) still existed, a main type of classification was taught to young trainers all across the world known as the First Order Classification (FOC). Types have been added to the list as new Pokemon have been discovered but this is what exists as of now:
Bug, Dark, Dragon, Electric, Fighting, Fire, Flying, Ghost, Grass, Water, Steel, Rock, Psychic, Poison, Normal, Ground, Ice

Just recently, the FOC has gone through a revision (now known as the Second Order Classification) that is simpler for trainers, and to understand Pokemon types better. Here are the types so far (Classes; Natural, Normal, and Beyond; and their Subtypes):

Natural

Heat Pokemon under this classification have the power to alter or control heat, this ability usually seen in fire attacks (hence the original FOC name Fire). Pokemon of this classification are very effective against those of the Nature, Frost, Critter, and Metal classifications. At the same time they are not too effective against themselves and those of the Ancient, Water, and Earth classifications.
Prof. Alder's Note: As a skilled trainer or a beginner, you cannot go wrong with a Heat Pokemon. Very useful as a starter (if you happen to take a trainer course like the majority of good trainers out there), Heat Pokemon have the stats and effectiveness that makes them balanced and versatile in battle. This makes them a common sight throughout the world, at deserts, caves, mountains, and especially, in the control of another trainer.
'Associated' Tribe: Desert Wanderers (NOMAD)

Water Pokemon under this classification have the power to control and shape water. Pokemon of this classification are very effective against those of the Earth and Heat classifications. At the same time they are not too effective against themselves and those of the Ancient and Nature classifications.
Prof. Alder's Note: If there is one thing that matches Heat Pokemon in popularity, it is its rival, the Water Pokemon. Like Heat Pokemon, those of Water do extremely well in certain categories. Although they are offensively weaker than Heat Pokemon, their endurance is much higher, and Water Pokemon make easy work of some otherwise 'unbeatable' Pokemon. While Water Pokemon may not make any appearance in some areas, they have whole groups of trainers devoted to them. They can be caught in any 'group of water' by fishing rods or by Pokemon (surfing). Water Pokemon are also offered as starters for those who take a trainer course.
'Associated' Tribe: The Sunken Ship (REBIRTH)

Nature Pokemon under this classification have power over plants and generally 'natural green things' (hence the original FOC name Grass). Pokemon of this classification are very effective against those of the Water and Earth classifications. At the same time they are not too effective against themselves and those of the Ancient, Sky, Heat, Critter, Acid, and Metal classifications.
Prof. Alder's Note: At first glance, you might think that the Nature type has much too many weaknesses to be useful, but you couldn't be more wrong. Completing the elemental chain (Water, Fire, and Nature), Nature may not have the fierceness of other types, but it has a great defense that only a few can get through. Although its attacks won't do quite the expecting damage on a decent number of resistant types, others are vulnerable to the powerful moves that the Nature type can use. In the beginning of a trainer's journey, he may notice that Nature makes up a huge amount of the opponents' Pokemon, as the challenges get harder, they quickly dwindle in numbers, and those that appear are wiped aside by any decent Heat or Sky Pokemon in battle. So what is the use of having these Pokemon again? Nature Pokemon have long and slow evolution lines that can only reach their maximum power at the end. It is the end when they gain the strength needed to succeed and easily defeat enemies, and often, gain another type in the mix. Nature Pokemon can be caught in forests, trails, jungles, and just all over the place. They are offered as starters for those that take a trainer course, and the strategic should definitely give them a try.
'Associated' Tribe: SEEDs (PURITY)

Sky Pokemon under this classification can control wind.
Prof. Alder's Note:
Earth Pokemon under this classification can control the earth, including the ground or rocks.
Prof. Alder's Note:
Frost Pokemon under this classification can control the heat of an enemy, taking it away or calling on snow/ice to injure enemies.
Prof. Alder's Note:
Electric Pokemon under this classification can control electricity and many can call upon lightning.
Prof. Alder's Note:


Normal
Normal Pokemon under this classification are just normal beasts that use physical abilities to survive.
Fighting Pokemon under this classification use advanced melee techniques.
Critter Pokemon under this classification are smaller than those of the Normal classification, but have advanced techniques to defeat enemies.
Acid Pokemon under this classification have access to venom or other substances that affect the condition of enemies.
Metal Pokemon under this classification are increased offensively and defensively due to metals on their body.
Spirit Pokemon under this classification are known as 'ghosts' because of the fact that they can travel through solids.


Beyond
Ancient Pokemon under this classification are very old and powerful, almost prehistoric. They are very rare and only a few have been brought back using fossil revival techniques. They usually have increased stats and long evolution lines.
*Others Coming Soon*


*Trainer Courses
*Class Descriptions
*Tribes
Top


Image hosted by Photobucket.com Image hosted by Photobucket.comImage hosted by Photobucket.comImage hosted by Photobucket.com



Skin created by Domie of the IfSkinZone and Ultima Forumz.