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A gun is a gun is a gun. No exceptions will be made in the way of starting equipment.
And as far as Wesker's "superpowers" go, at this point in time he hasn't reached the level of rediculously overpowered quite yet. Better reflexes, and a stonger physical body is about as far as Wesker's powers extend to in this point in time. For the sake of canon continuety, I'll allow you a level of flexability as far as what Wesker can accomplish, but for the sake of balance between new members, I advise you be very careful in how you choose to apply said powers.
Anything else you need to know?
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