Posted: Mar 2 2014, 06:13 PM
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Ages of Arda: Overarching Storylines
Since the dawning of time, Melkor has been the darkest force imaginable through all the lands known. His is the greatest power to challenge the Valar and all that is bright and good within the world, a power that has long extended its force across Aman and Arda and that even now, continues to twist and weave in the Void.
The Ages of Arda examines the times of of the world as seen by those who suffer beneath the mechanization of Melkor throughout the Ages. From the First Age through to the end of the Third Age and Sauron's War with the One Ring, there is no corner of time in which Melkor's darkness does not take root and fester.
Every Age sees Melkor differently and in multiple manners. Perhaps the most prevalent of these manners, beyond Melkor himself, is through the actions of the Moringothonna, the Disciples of Morgoth who walk through every age and affect the turns of the tide....
Here on AoA, the fates of the Early Ages are sealed - though how they come to their end, and what fate awaits the end of the War of the Ring, only time will truly be able to tell. The question is, in what Age do you dwell?
Elves and Men have awakened and the Dwarves are newly born into the world. The First Age is a dawning time that for all the beauty to be found beneath the newborn Sun and Moon is fraught with shadow. Melkor's power is at its strongest and most prevalent in this age, undeniable and manipulative.
The Silmarils, now containing all the remaining light of the Two Trees that the Sun and Moon replaced, sit high upon his brow for a time, until Elves twist and wars are waged. Five major battles were fought in Beleriand, each of which may be covered, with particular emphasis in later days on the War of Wrath.
Yet until such a point is reached, the whole of the First Age is open to exploration, by canons and originals alike. The acts of Melkor and his minions are not all these tales have to share with us, after all.
The Middle Ages span the entire course of the Second Age and all the years leading up to the Hobbit. As such, the sheer amount of time to play with is utterly majestic in its own right - characters long deceased can be active here (And in the First Age, of course) but what makes the Middle Ages unique is the fact that Melkor's influence is directly driven by the Moringothonna - the leader of the Disciples happening to be Sauron himself.
The Middle Ages is where the power of the Moringothonna is at its strongest and most influential. It is here where many events may become cataclysmic, where others may go forgotten, and where new ones are most likely to arrive. The fates sealed in the War of the Last Alliance have a chance to alter here, bringing forth the true AU elements of the Hobbit and the War of the Ring. Though to what end, none can yet tell....
Due to the vast differences between the two and the media attention upon the latter creation, AoA follows The Hobbit as according to the films set out by Peter Jackson. This does mean that there are alterations to the Second Age, but there is plenty enough taking place in the Middle Ages that we at AoA feel this will work out just fine. So what does this mean for our players?
Those who take up the canons of the Company can explore the travels and roads taken (and unseen or unknown) in any manner that they please. As we are film-canon, roleplays should take place in the timelines of AUJ and DOS until such a time as the third installment is unleashed.
The tale of the Hobbit marks the rising return of Sauron. For those following the canon storyline and those involved in the overarching tale of AoA, this is a time in which peace becomes strained and the world must soon prepare itself for the onset of yet another War of the Ages.
War of the Ring
Like The Hobbit, the War of the Ring shall follow the timeline set forth by the films, with a few alterations. For information on those, please make sure you check the AoA Exclusives.
Like the Hobbit, those who participate in the War of the Ring can be canon or original, following the tale of the fellowship and interacting with the world as it was in this time.
The War of the Ring marks the full return of Sauron and will frequently involve arching tale elements both for those participating in the canon elements and for those making their own adventures in the familiar setting of the Lord of the Rings.
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